. . and suddenly they're soaring over some of the most stunning California scenery and you've got to help Dusty out of his fear. The premise is simple: control your plane's altitude, engage the thrust and land as safely as possible. But there's a twist -- you're also performing stunts like loops, barrel rolls and soaring through the air. A few minutes flying and you can feel the pressure of the competition -- and the clock. It's all about time.
It's a game with adventure and charisma. But it's really hard to be a land-diving crop-dusting plane. You need to figure out how to land, stay in the air and avoid all the things that make crop-dusting planes crash. . . . your friends, your family and even your own imagination.
For me, it was a huge deal when we learned that the three-D animated film Windy would come to life on the game, and that it was headed up by Eric Zarmos, a veteran of Super Mario games. Windy is as cute as they come and has the same sense of style and charm that we have come to expect from Nintendo, while also being extremely technically complex.
Windy is a total blast to fly. You start off with just one plane -- the big “hero” plane -- and your goal is to land as many of your other friends as you can. As you move on, you can unlock new planes and all of them have different abilities. And you can fly your friend planes with you. It's a constant game of two-player aerial tag, and even though Windy is really challenging, it's also surprisingly easy to figure out, especially if you're playing with another person.
Windy is a total blast to fly. You start off with just one plane -- the big “hero” plane -- and your goal is to land as many of your other friends as you can. As you move on, you can unlock new planes and all of them have different abilities. And you can fly your
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